
MOWRI
About
A creative studio that works with all things audio and music.
I am a creative sound design artist, audio engineer, music producer / composer, and drummer/percussionist that has worked professionally within New York City for more than 7 years.
Experience ranges from sound design and mixing for large brands and conglomerates such as Viacom (Nickelodeon), Logo, Lifetime, ESPN, Hulu, and more - as well as recording and editing popular audiobooks, mixing, design, and mastering for musicians, music artists, independent film, animations, podcasts, and more.
Alma Mater:
MSc Sound Design from the University of Edinburgh, Scotland
BFA Kinetic Imaging, VCU, Richmond, VA
Photos and videos
No reviews (yet)
Frequently asked questions
What is your typical process for working with a new student?
I like to talk to and gauge what my student's level of knowledge and experience is.
I begin with basic qualities and structure of sound- what needs to be known - in other words, theory.
Depending on what interests them most to learn, we will begin with first steps.
Key topics like gain , loudness, mixing, dynamics, sound design, creativity, tools, midi, freeuencies/EQ, compression, and much more will be covered.
Assignments such as test mixes and recordings will be given.
What education and/or training do you have that relates to your work?
BFA Kinetic Imaging(Video/Animation/ and Sound Production)
MSc Soun
University teaching Ages (19-22) and Summer Camp Tech Instruction (Ages 7-16)
How did you get started teaching?
I have taught several times as a Summer Camp Technology Counselor, University Sound Design Lecturer and University Sound Production Module Teacher.
What types of students have you worked with?
A wide range but mainly beginner level College students.
What questions should students think through before talking to teachers about their needs?
What interests you most about the subject?
What would you like to learn and understand most.
Where would you like to be in your experience and knowledge level in the next year?